Rules

  • All games will be played on the default settings, unless otherwise specified, below.
  • All macros available via the in-game controller configuration menu are allowed.
  • Hardware programmable input entry, rapid-fire, modifiers, macros, or other hardware assisted mechanisms are strictly forbidden.
  • Accidentally pausing the game at any time during the fight will force you to forfeit the round.
  • Any player using “Random Select” to pick their character, must “Random Select” again if they win the match, provided that there is no way to pick a certain character in the random box.
  • You must provide your own controller for games played on all systems.
  • There is a maximum of 30 seconds allowed between games in a set
  • Standard EVO controller rules apply.
Street Fighter 6
  • Double Elimination Bracket
  • Bring your own controller, highly recommended
  • Default Settings
  • 2/3 Rounds per Game
  • 3/5 Games per Set
  • Winner of prior game must stay the same character
  • Loser of prior game may change character
  • Random Stage select or an agreed upon stage
Tekken 8
  • Double Elimination Bracket
  • Bring your own controller, highly recommended
  • Tournament Mode Default Settings
  • 3/5 Rounds per Game
  • 2/3 Games per Set
  • 3/5 Games for Winners, Losers & Grand Finals
  • Players can't switch sides once selected.
  • Stage must be random select for every game. Players must go back to stage select & pick random for every game
  • Winner of the prior game must keep the same character
  • Loser of the prior game may switch character (with random stage)'
  • Special Style aka Simple Controls is allowed.
  • There will be no customizing of colors, names, or items at any time before or during a tournament match. Any player that does so will be given a loss of round.
  • In the event of a tied Match declared by a “Double K.O.” on the Game screen, the Match will not be scored and both Players will replay the tied Match with the same character selections and stage.
Guilty Gear Strive
  • Double Elimination Bracket
  • Bring your own controller, highly recommended!
  • Default Settings
  • 2/3 Rounds per Game
  • 3/5 Games per Set
  • Winner of prior game must stay the same character
  • Loser of prior game may change character
  • Random Stage select or an agreed upon stage
Granblue Fantasy Versus: Rising
  • Double Elimination Bracket
  • Bring your own controller, highly recommended!
  • Default Settings
  • 2/3 Rounds per Game
  • 2/3 Games per Set
  • 3/5 Games for Winners, Losers & Grand Finals
  • Winner of prior game must stay the same character
  • Loser of prior game may change character
  • Random Stage select or an agreed upon stage
  • Color 17 is banned for all characters
  • Prismatic Weapon Skins are banned for all characters
Ultimate Marvel vs Capcom 3
  • Double Elimination Bracket
  • Bring your own controller, highly recommended!
  • Default Settings, Control Type: OFF, Normal Mode, Auto Super Jump: OFF
  • 3/5 Games per Set
  • Winner of prior game must keep same characters and assists, but may change order
  • Loser of prior game may switch characters, assists, and order
  • Bonne Wonderland stage only
Nickelodeon All-Star Brawl 2
  • Double Elimination Bracket
  • Singles Tournament
  • Bring your own controller, highly recommended!
  • 4 stock, 8 minutes
  • 2/3 Games per Set
  • 3/5 Games for Winners, Losers & Grand Finals
  • In Best of 3 sets, Winner of prior game is allowed 3 Stage Bans prior to counterpicks
  • In Best of 5 sets, Winner of prior game is allowed 2 Stage Bans prior to counterpicks
  • “Character-first” counterpick procedure (characters are decided before stage counterpicks for games 2-5 in the set)
  • DSR applies (players may not counterpick to any stage they won on earlier in the set)
  • In the case that a game ends in a time over, the game’s winner is determined by the following criteria, applied in order, regardless of what the results screen shows:
    • Player with more stocks remaining
    • Player with less % damage
  • Starter Stages
    • Food Dream
    • Irken Armada Invasion
    • Jellyfish Fields
    • Rooftop Rumble
    • Technodrome Takedown
  • Counterpick Stages
    • Harmonic Convergence
    • Miracle City Volcano
    • Pariah’s Keep
    • Tremorton Joyride
  • Set Procedures
    • Prior to Game 1:
      • Competitors select their characters for Game 1, either competitor may request a Double-Blind character selection
      • Competitors play a best-of-1 in Rock-Paper-Scissors (RPS), the winner of RPS will choose to strike either first or second
      • Competitors take turns removing stages from the list of 5 starter stages (see above) in a P1-P2-P2-P1 order, the stage that remains is the stage for Game 1
    • Between Games in the Set (“Character-first” procedure):
      • Loser of the prior game selects a character for the next game, they are allowed to switch characters
      • Winner of the prior game selects a character for the next game
        • If Loser switched characters, Winner is allowed switch characters
        • If Loser did NOT switch characters, Winner must keep same character as well
      • Winner of prior game bans 3 stages (2 stages in Best of 5 sets) from the full list of legal stages including both starters and counterpicks, the ban is effective for the next game only and does not persist throughout the set
      • Loser of the prior game selects the stage for the next game from the remaining unbanned stages, they cannot select a stage they won on earlier in the set (DSR)
  • In-Game Settings
    • Stocks: 4
    • Time: 8 minutes
    • Critical KOs: Off