Overwatch

  1. Player Eligibility

All players participating in the Overwatch competition must have a valid Overwatch BattleTag (You need to own the game). The gameaccount is needed to invite players into a custom match and to check if the correct player is playing.

  • You must have an active Overwatch BattleTag in good standing. (No Bans)

  • If you do not not meet these requirements, you will be deemed ineligible.

 

  1. Roster

Teams must be made up of 6 members. Substitutes are not allowed.

 

  1.  Overwatch Rules

    1. Match Settings

  • Rule set: Competitive

  • High bandwidth: On

  • Game mode:

    • Start of the tournament – quarterfinals: Best of one

    • Finals: Best of Five

    • Double Elimination

    • Subject to change time permitting

  • Map rotation: Single map

  • Return to lobby: After a game

  • The higher seed starts the map veto

    • Available maps: King’s Row, Numbani, Watchpoint: Gibraltar, Dorado, Hanamura, Temple of Anubis, Volskaya, Nepal, Lijiang Tower, Hollywood, Ilios, Route 66, Eichenwalde, Oasis, Horizon Lunar Colony, Junkertown & Blizzard World

  • Hero selection limit: 1 per team

    • All heroes are currently allowed

  • Disable kill cam: On

    1. Ties

  • In case of a tie on Assault, Hybrid or Escort a preset Best of One Control map is to be played. The team that captures the first objective fully, on the first point of the control map will win the tied map.
    Please note: Control maps picked in from the map pool are to be played as a Best of Three

    1. General Rules:

  • Teams must designate a captain who is responsible for communicating with Tournament Admins.

  • Scores must be reported to the admins as soon as the match finishes

  • Screenshots from each round are required in case of dispute

  • If teams fail to be ready to play within 10 minutes of admin’s request their match may be forfeited. Multiple occurrences will result in the team being dropped from the tournament.

  • Teams failing to communicate with tournament admins may have matches forfeited or be dropped from the tournament.

  • Pauses are only available to teams in extreme circumstances, such as technical or network issues. Tournament Admins should be notified of reasons for the pause and will determine the proper actions forward to resolve paused matches

  • Tournament Admins will allow a maximum of 10 minutes of pause time and 3 pauses per Map. Teams must resolve the issue within that time. Failure to resolve the issue will result in the continuation of the map as normal.

  • Depending on the level of dishonorable conduct the offending team may receive a warning or be dropped from the tournament.

  • The Tournament Admins have final say in dealing with bad behavior. They have the final say and there is no appeal process.

  • Reporting any issues with behavior must be brought to the Tournament Admins not the offending players.