PC | BRING YOUR OWN CONTROLLER
1.CODE OF CONDUCT
This document outlines the rules and regulations pertaining to the Halo Infinite Tournament at F2CON. Failing to adhere to these rules and regulations may result in disqualification from the competition. Please note that the F2CON Administration has authority to make final decisions that are not specifically delineated in these rules and regulations to preserve fair play and sportsmanship.
1.1.1 All ejections or disqualifications due to violations of the Code of Conduct or individual game rules will be without refund.
1.1.2 No illegal substances inside the venue. Getting caught with these items or evidence of the presence of these items will result in disqualification from the event and eviction from the venue.
1.1.3 No fighting or weaponry inside the venue. Throwing controllers or acting in a way that could pose a danger to other players will result in disqualification from the event and eviction from the venue.
1.1.4 F2CON is referred to hereafter as TO (Tournament Organizer)
1.1.5 No refusal to play on certain setups barring extreme circumstances. All players agree to have their matches recorded if requested by the TOs.
1.1.6 All disqualifications due to tardiness will be complete DQs, meaning the disqualified player will be removed from both winners and losers bracket, or removed from the entire event if late for a pool match.
1.1.7 The TO are granted license to any and all types of video that you may be present at the event, including camera recordings, livestream broadcasts, and captured gameplay footage.
1.1.8 The TO are granted license to photograph your image, likeness, or depiction at the event, and you waive any claim for compensation for the event’s use or publication of photographs taken of you.
1.1.9 The TO reserves the right to deny entry into the tournament to any player suspected of committing anything considered a crime or acting in a manner that is detrimental to the integrity of the event.
1.1.10 The TO reserves the right to deny payout from event winnings to any player suspected of intentionally throwing a match, splitting a payout, cheating, or committing any other form of bracket manipulation.
1.1.11 The TO reserves the right to settle any unforeseen situations that may occur, and his judgment is final. In extreme situations, rules may be altered between phases of a tournament in the best interests of the event.
1.1.12 The TO are not responsible for any lost or stolen items from the F2CON.
2.Registration and Check-in
In order to be eligible for a tournament, you must first register. Before you register it is your responsibility to make sure that you are:
2.1.1 Residentially eligible (able to attend F2CON)
2.1.2 In compliance with the age restriction (14-17 with parental consent or +18)
2.2.1 After checking in competitors will be directed to their game station.
2.3.1 By participating in F2CON you acknowledge you have read all rules and agree to the terms and conditions.
3.2v2 Halo Infinite Format
3.1.1 Set Length
Tournament matches will be in a best-of-1 double elimination format between two teams in a 2v2 Custom Game. The winner will progress to their next match in the upper bracket with the loser sent to the lower bracket.
3.1.2 Set Procedure
1. Teams will check-in on the Tournament site and locate their matched opponent.
2. Teams will coordinate and join a 2v2 Custom Team Slayer Lobby.
3. The players play the game
4. Winner is determined by match score
4.2v2 Halo Infinite Rules
Stalling, or intentionally making the game unplayable, is banned and at the discretion of the tournament staff.
You will be immediately disqualified from the tournament with no refunds if you are found using an alternate tag/tags and/or hide your identity to manipulate the bracket/seeding. The only exception to this rule is if the player notifies a TO before prior to the registration end date.
3. Coaching Violations
Coaching is defined as an attempt to give advice to any player during a tournament set. Coaching is not permitted during the duration of a tournament set, whether during a game or in-between games in a set. Tournament staff reserves the right to judge on what is deemed “coaching” and the severity of the violation. If coaching occurs during this window, the coaching party will receive penalties as outlined below:
– 1st offense (minor): Verbal warning to the player and the coach. This warning persists for the entire event.
– 2nd offense (major): Player receives a game loss and/or the coach is removed from the tournament station.
– 3rd offense (severe): Coaching party receives complete disqualification and removal from the event.
Cheering vs. coaching
Cheering – Nondescript statements such as “Let’s go!”, “you got this!”, or “mess them up!”. These are not violations. These are not seen as coaching violations, as they do not qualify as advice that can be applied to gameplay.
Coaching violation – Specific statements pointing out habits, specific options, or timings such as “Watch for his neutral getup!,” “His waft is almost ready!” or “He keeps rolling!”
Anyone who is not present for their set by 10 minutes past the scheduled start time is subject to a total disqualification from the event.
Players suspected of colluding may be immediately disqualified from the tournament. This includes intentionally throwing a game, splitting a payout, or committing any other form of bracket manipulation. The TO reserves the right to deny payout of event winnings to any player suspected of colluding.
Games or sets are not to be replayed due to a misinterpretation of the rules OR misconfiguration of game settings, excluding player-specific settings. Game settings should be configured according to section 2.1. It is the players’ responsibility to ask the TO for any clarification of the rule set in the event of a disagreement, and the outcome of a game or set will not be changed after the fact unless under extreme circumstances, judgment reserved for tournament staff.
In the event players begin a game with misconfigured player-specific controls (controller settings, etc.), players may not back out of a game to correct their settings once ten seconds have passed. After this time limit has passed, players must use their misconfigured settings, subject to tournament staff discretion.
7. Force Majeure Clause
Any game interrupted by external, impartial conditions (e.g. power gets cut, safety concerns arise, AV cords get disconnected, etc.) should be reset and replayed at tournament staff discretion.
8. Final Rulings
If any unforeseen situations occur, judgment of tournament staff is final. Rules may be altered between phases of a tournament in the best interests of the event. (Example: A game-breaking glitch is discovered on a stage mid-tournament that could be exploited. The stage may need to be removed from legal play for the remainder of the event.)
4.2.1 Game Settings
● Game Mode: Custom 2v2 Team Slayer
2.3.1. Controller Interference
If your controller is found to be the cause of disruption to the tournament (mid-game or otherwise), you are subject to complete disqualification from the event.
2.3.2. Glitch Clause
If anything occurs within any game that results in unforeseen consequences (e.g. characters become invisible, sudden teleportation occurs, characters become affixed to other bodies, etc.), gameplay should continue uninterrupted unless the change renders the game unplayable for one or more players. In this situation, players should inform their pool captain or tournament staff for resolution.
F2CON will use whatever the patch is currently live on event dates